BidaskClub upgraded shares of Scientific Games (NASDAQ:SGMS) from a sell rating to a hold rating in a report released on Wednesday, July 11th.
Other research analysts also recently issued research reports about the company. Zacks Investment Research raised Scientific Games from a hold rating to a buy rating and set a $60.00 price objective on the stock in a research note on Wednesday, May 2nd. Telsey Advisory Group lifted their target price on Scientific Games from $59.00 to $70.00 and gave the company an outperform rating in a research note on Thursday, May 24th. Finally, ValuEngine raised Scientific Games from a hold rating to a buy rating in a research note on Monday, April 2nd. One analyst has rated the stock with a sell rating, one has given a hold rating, five have assigned a buy rating and one has issued a strong buy rating to the company. The stock presently has an average rating of Buy and an average target price of $58.00.
Shares of Scientific Games traded down $0.40, hitting $47.65, during trading on Wednesday, MarketBeat reports. 554,349 shares of the company’s stock traded hands, compared to its average volume of 717,915. The stock has a market capitalization of $4.32 billion, a PE ratio of -21.37 and a beta of 2.54. The company has a debt-to-equity ratio of -4.00, a current ratio of 1.73 and a quick ratio of 1.43. Scientific Games has a 1 year low of $33.70 and a 1 year high of $62.80.
Scientific Games (NASDAQ:SGMS) last announced its earnings results on Thursday, May 3rd. The technology company reported ($1.19) earnings per share (EPS) for the quarter, missing the consensus estimate of ($0.28) by ($0.91). The business had revenue of $812.00 million during the quarter, compared to analyst estimates of $792.62 million. During the same quarter last year, the firm earned ($1.14) earnings per share. The business’s revenue was up 12.0% on a year-over-year basis. sell-side analysts expect that Scientific Games will post -0.78 EPS for the current fiscal year.
In other Scientific Games news, Director Gabrielle K. Mcdonald sold 5,000 shares of Scientific Games stock in a transaction that occurred on Wednesday, June 27th. The stock was sold at an average price of $49.71, for a total value of $248,550.00. Following the sale, the director now owns 10,549 shares of the company’s stock, valued at approximately $524,390.79. The transaction was disclosed in a filing with the SEC, which is accessible through this hyperlink. Also, Director Michael Gavin Isaacs sold 140,614 shares of Scientific Games stock in a transaction that occurred on Friday, May 4th. The stock was sold at an average price of $51.01, for a total value of $7,172,720.14. Following the completion of the transaction, the director now owns 126,937 shares of the company’s stock, valued at approximately $6,475,056.37. The disclosure for this sale can be found here. In the last ninety days, insiders sold 274,208 shares of company stock worth $14,789,882. Corporate insiders own 40.48% of the company’s stock.
Institutional investors have recently made changes to their positions in the company. Bank of Montreal Can purchased a new position in shares of Scientific Games in the 2nd quarter worth approximately $104,000. Cerebellum GP LLC purchased a new position in shares of Scientific Games in the 2nd quarter worth approximately $121,000. LS Investment Advisors LLC boosted its holdings in shares of Scientific Games by 42.9% in the 1st quarter. LS Investment Advisors LLC now owns 4,441 shares of the technology company’s stock worth $185,000 after purchasing an additional 1,333 shares during the period. Alps Advisors Inc. purchased a new position in shares of Scientific Games in the 2nd quarter worth approximately $208,000. Finally, Verition Fund Management LLC purchased a new position in shares of Scientific Games in the 1st quarter worth approximately $222,000. Hedge funds and other institutional investors own 63.59% of the company’s stock.
Scientific Games Company Profile
Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, and interactive gaming industries worldwide. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals (VLTs), conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games.
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